This small note is an interesting artifact: the sender, recipient, and the year in which it was written are all significant in the history of pencil-making in America, and by extension, Bavaria.
The senders, Berolzheimer and Illfelder, were the founders of the Vera Pencil Factory in Bavaria (mid-1850s), though the Berolzheimer in that case was Henry’s (Heinrich’s) father, Daniel. A house was established in New York around 1861, the same year that the Eberhard Faber Company erected its first pencil factory.
Joseph Reckendorfer was a businessman who famously bought Lipman’s 1858 eraser patent for $100,000. The patent would eventually be overturned and Reckendorfer would find himself filing lawsuits against several manufacturers, including Eberhard Faber in 1875.
But together, Berolzheimer, Illfelder, and Reckendorfer would eventually become the Eagle Pencil Company in 1872. So, this note would be among the earliest sent by the company.
The addressee is the Rubber-Tip Pencil Company, whose address was 133 William St.
You may recall that this was the address for the business offices of the Eberhard Faber Company—that’s because Johann Eberhard Faber was behind the Rubber-Tip Pencil Company. It’s a topic for a separate post, but I’ll mention briefly that the Lipman case wasn’t the only famous lawsuit regarding the attaching of erasers to pencils. J.B. Blair was issued a patent in 1867 for attaching an India-rubber head to a pencil, which was purchased by the Rubber Tip Pencil Company. This company would go on to sue one Samuel Howard for infringement in 1872, only to see Blair’s original patent overturned: like the interpretation of Lipman’s eraser—that it did not substantially constitute an invention per se—the same would be said of Blair’s attachable eraser.
1872 is also the year in which the Eberhard Faber Company’s factory burned to the ground.
Back to the note: it accompanied a payment to the Rubber-Tip Pencil Company, balancing the Eagle Pencil Company’s account. What did they buy? One would assume eraser tips of the like patented by J.B. Blair, but there is no reference to an invoice. With Blair’s patent being overturned, perhaps it was time to stop paying for something they could make for themselves.
As innocuous and uneventful as this note is it nonetheless bears witness to what were auspicious times for the American pencil industry, such that it was. Everyone associated with this note would be affected by tremendous change in 1872; a time in which Bavarian masters and American innovators were both establishing their houses, competing in their attempt to influence, advance, and refine writing culture in the United States.
Filed under: Pencils Tagged: Eagle Pencil Company, Eberhard Faber, Eberhard Faber Company, Hyman Lipman, Rubber Tip Pencil Company
After seeing its cover imagery for the first time a number of years ago, I quickly added it to my "buy this game as soon as possible" list.
Why? I guess I'm just a sucker for game box art that features anthropomorphic cows and exploding volcanos. Also, the "Do Natural" portion of this game's title intrigued me.
Daichi-kun Crisis' spot on my aforementioned wish list came into question after I encountered a few screenshots, however. Video footage of the game in action made me feel even less certain I'd enjoy playing it.
As for what caused me to change my mind once again--to the point that I picked up the copy showcased in this post--that would be this extensive YouTube tutorial of the game.
If you don't have the interest or time to watch it, the gist is that it shows Daichi-kun Crisis: Do Natural to be an oddly compelling mix of arcade-y action, life simulation and tower defense.
Oh, and you control a cow--the eponymous Daichi-kun--during all of the above.
Those other cows shown on the front and back covers of the game's manual? They're Daichi-kun's family members and they help clean up volcanic ash (one of your tasks while playing this HuCard) as well as defeat the monsters that rise out of it.
Two other creatures aid in Daichi-kun's battle to secure "Moo Cow Island," too--a crow named Alice and a bear named Goro.
I don't know all of this because I've played the game, mind you. Some of the details were gleaned from the YouTube video I linked to earlier, while I learned others thanks to this intriguing Daichi-kun Crisis FAQ.
I hope to experience the game for myself soon enough. In the meantime, though, I thought some of you might enjoy checking out its colorful packaging.
Also, keep an eye out for a "Manual Stimulation" post devoted to the Daichi-kun Crisis instruction booklet. I've already scanned it, so look for it to go live shortly.
See also: previous 'Nice Package!' posts about Bikkuriman World, Dungeon Explorer, Parodius Da! and Son Son II
Regardless, my Switch obsession currently has me looking left and right for both existing and upcoming games to play on the console.
Two examples of in-the-works titles I'm planning to buy for my Switch: The Longest Five Minutes and Penny-Punching Princess.
I'm also hoping to play the game discussed here--Order Land!--sometime next year. That'll only be possible if this just-launched Kickstarter ends in success, however.
Basically, developer and publisher Poisoft wants to release an English version of Order Land! for Steam, Switch and Xbox One in early 2018, but knows that doing so wouldn't be an easy endeavor. So, it launched a Kickstarter to help cover the costs of the localization.
The Order Land! campaign seems pretty modest as far as Kickstarters are concerned. Poisoft's goal is to raise just under $45,000 for the project, and a pledge of about $9 or more nets supporters a digital download code for the English version of the game. (Larger pledges offer rewards like posters, mugs, t-shirts and even 3DS and New 3DS systems.)
If you need to hear a little more about Order Land! before handing over hard-earned cash to aid its localization, the gist is it's a simulation RPG that offers players three intriguing modes.
One puts you on a throne and has you rule the game's world as its king. Another allows you to create and train heroes who protect the land.
The third option seems to be as close to a traditional role-playing experience as you're going to get in Order Land!, as it plops you into the boots and armor of a hero and sets you loose to explore your surroundings.
A few of the stretch goals associated with the Order Land! campaign would add even more modes to the game, which began life as a Japan-only 3DS eShop release.
One would let you play as a devil, while another would shine a light on the "back side of this world"--whatever that's supposed to mean. Sadly, I don't understand what a third, called "Ikusa no Kuni," would offer.
Should all of the above sound interesting enough to you that you want to take part, keep in mind the Order Land! Kickstarter ends on Nov. 11.
Thank you very much!
Here is a Million Onion Hotel Impression Movie Part 1
Messages from Onion Games’s indie game friend!
Creators of the internationally famous indie game “Tengami”,Ryo agarie talk his impression about this game
Let’s see what he thinks about the game…